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    <channel>
        <title>WiiBrew</title>
        <description>your source for everything wii</description>
        <link>http://www.WiiBrew.com</link>
        <lastBuildDate>Wed, 28 Nov 2007 10:00:19 +0100</lastBuildDate>
        <generator>Brewology.com</generator>
        <image>
            <url>http://www.WiiBrew.com/images/wii/logo.jpg</url>
            <title>WiiBrew</title>
            <link>http://www.WiiBrew.com</link>
            <description>Feed Provided by Brewology.com - Come visit us!</description>
        </image>
        <item>
            <title>First ever WiiBrew MEGA contest!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><strong>THE CONTEST IS NOW OPEN</strong> </p><p>&nbsp;</p><p><strong>Thats right, to help us bring back WiiBrew we are hosting a contest. But not just any contest, A MEGA contest.</strong></p><p><strong>So what is a MEGA contest? Ok the rules are pretty simple. </strong></p><p> <br /><strong>The contest is going to b a post based system. </strong></p><p><strong>Points will be gained by a lot of diffrent ways. From: Post, referrals, game reviews</strong> <strong>ECT. </strong></p><p><strong>Now you MUST enter this contest to be in the running for the prizes (Yes i am getting there) The contest sign up will be in the same thread with the rules in the forum section of the site. So every oen check it out.</strong></p><p>&nbsp;</p><p><strong>Now since i know this is all that matters, to the prizes. Full prize list will be posted tomorrow also. But as of now there is for sure a few domains, SIGs and custom avatars up for grabs. </strong></p><p><strong>So stop by tomorrow and check it out</strong> !</p><p>&nbsp;</p>										  										  										  ]]></description>
            <author>asddasit</author>
            <pubDate>Wed, 28 Nov 2007 04:47:48 +0100</pubDate>
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            <title>Graphixbrew's First Official Signature Contest</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p><img src="http://i214.photobucket.com/albums/cc141/Caspiel/dshthstrj.jpg" alt="Samples" title="Signature samples" width="620" height="300" /></p><p>&nbsp;</p><p><strong>Graphixbrew&#39;s Official Signature Contest - Details</strong> <br /><br />Did you ever make a signature that was breath-taking? Or have you ever wanted to make one?<br />Well now you can enter that sig and get it judged, At <br />Graphixbrew&#39;s First Official Signature Contest. See below for details <br /><br /><span style="text-decoration: underline">Prizes</span> <br /><strong>1st Place gets</strong> </p><p>-Custom title (a reasonable one) <br />-mentioned on the front page <br />-Custom Userbar </p><p><strong>2nd Place gets</strong> </p><p>-mentioned on the front page <br />-custom userbar </p><p><strong>3rd Place gets</strong> </p><p>-custom userbar <br /><strong>=====OR=====</strong> <br />-Mentioned on the front page <br /><br /><br /><br /><span style="text-decoration: underline">Rules</span> <br />1. No ripping, you will be disqualified and banned if you do. <br />2. It has to be your <strong><u>own</u></strong> work <br />3. Must not exceed <strong><u>530x150 Pixels</u></strong> <br />4. This is a freestyle Contest <br />5. Renders and C4D&#39;s May be used <br />6. All material in the renders must be <strong><u><em>appropriate for viewers under 18</em></u></strong>. <br />7. No racial or sexual content <br />8. You may ONLY submit <strong><u>ONE </u></strong>signature<br /><br /><strong><u>Contest starts November 30th, 2007 and ends December 20th.</u></strong></p><p>Enter <a href="http://www.graphixbrew.com/forum/viewtopic.php?t=326" title="Sig contest">HERE</a> </p><p>&nbsp;</p><p>&nbsp;</p><p>Dont have Photoshop or a decent paint program? if so <a href="http://www.ps3brew.com/forum/privmsg.php?mode=post&amp;u=5464">PM ME</a>.</p>]]></description>
            <author>blackzmage</author>
            <pubDate>Mon, 26 Nov 2007 01:35:38 +0100</pubDate>
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            <title>New D2C Modchip</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><font size="2"><strong>Infectus to Release Their Answer for the D2C</strong></font></p><hr width="100%" size="2" />  <p><br /><br />Team Infectus, with their multiplatform Infectus chip, has announced the release of their new chip designed specifically for the Wii. This new chip has been dubbed &#39;Argon&#39; and will only be working on D2C consoles. So why all the fuss? Well, this new chip boasts a minimal 13 wire installation over the 31 wires required for the D2Ckey. On top of that, the chip will work with some kind of external programmer to reflash the modchip.</p>  <p>&nbsp;</p>  <p>Team Infectus, being the kind soles that they are, will also be releasing a firmware flash for their original Infectus chip so if any Wii owners with a D2C have an Infectus chip, they can reprogram it.</p><p>&nbsp;</p>  <p><img src="http://img204.imageshack.us/img204/7780/703921983io4.jpg" alt=" " width="320" height="320" align="left" /></p>  <p>Short excerpt from their news release (note, their English isn&#39;t perfect):</p>  <p>&nbsp;</p>  <p>&quot;What is ARGON?<br /> ARGON is the new MODCHIP made form INFECTUS TEAM that work ONLY on WII D2C CONSOLES, this modchip is the direct competitor of D2CKEY modchip.<br /> All the features are the same of D2CKEY, but this modchip will be UPDATABLE!</p><p>&nbsp;</p>  <p>How work update of this modchip?<br /> ARGON have on PCB a little connector with a flat cable that the user can install outside console. When is necessary an UPDATE all who have an INFECTUS or in the future with a little esterna programmer all can reprogramm their modchips.<br /> SO BIG ADVANTAGE OF &quot;ARGON&quot; IS NOT ONLY THE 13 WIRES BUT THE POSSIBILITY OF UPGRADE!</p><p>&nbsp;</p>  <p>How much cost an ARGON WII modchip?<br /> The price will be about 1 eur more than D2CKEY PRICE RANGE&quot;</p>  <p>&nbsp;</p>  <p>Read more at the <a href="http://infectus.biz/index.php">Infectus official site</a>.</p>  <p class="MsoNormal">&nbsp;</p>										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sun, 25 Nov 2007 12:17:06 +0100</pubDate>
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            <title>Wii Maintenance Mode</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  	  <p><strong><font size="2">Nintendo Officially Comments on Maintenance Mode</font></strong></p><hr width="100%" size="2" /><p>&nbsp;</p><p>&nbsp;</p>  <p>You may be already aware of this, but the Wii has a maintenance mode that can be accessed by holding down the + and - buttons and then pushing A at start up. Here is what Nintendo has to say about it. Here is the message unedited:<br /> <br /> &ldquo;Message(#6851-000631-36386313638)</p>  <p class="MsoNormal"><br /> Hello,<br /> <br /> At this time, the &ldquo;Maintenance Mode&rdquo; you discovered has no functionality for consumers. If at some future point a consumer application for this mode is made available, it will be revealed on our website (<a href="http://www.nintendo.com/" target="_blank">www.nintendo.com</a>).<br /> <br /> Even though it appears&mdash;with the exception of the Wii Message Board&mdash;that everything functions normally in this mode, we do not recommend using it at this time.<br /> <br /> Sincerely,<br /> Nintendo of America Inc.&rdquo;</p>  <p class="MsoNormal">&nbsp;</p>  <p class="MsoNormal">&nbsp;</p>  <p class="MsoNormal">So as of yet it has no function, but it is possible that at a future date this could be a really cool tool, or maybe just taken out in the next firmware. OR (And this could be a long shot) used as a hack, only time will tell.</p>  <p class="MsoNormal">But I just thought we would give you a heads up so you can see what you think.</p><p class="MsoNormal">&nbsp;</p>										  ]]></description>
            <author>asddasit</author>
            <pubDate>Sat, 24 Nov 2007 22:56:11 +0100</pubDate>
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            <title>YAOSM v1.9 Released</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  	<p><font size="2"><strong>YAOSM v1.9 With Super Mario Galaxy Support Out</strong></font></p><p>&nbsp;</p><hr width="100%" size="2" /><br /><p>&nbsp;</p><p><img src="http://img248.imageshack.us/img248/206/yaosm3cn9.png" alt=" " width="80" height="80" /> </p><p>&nbsp;</p><p>While experiemental versions of YAOSM were out allowing play of SMG backups, the official update is now out. Not only boasting SMG support, partial support of action replay as well.</p><p>&nbsp;</p><p>&nbsp;</p><p>Feaures:</p><p>&nbsp;</p><p class="MsoNormal">- Supports DMS/D2A/D2B chipsets</p>  <p class="MsoNormal">- Wii originals</p>  <p class="MsoNormal">- Wii original imports*</p>  <p class="MsoNormal">- Wii backups</p>  <p class="MsoNormal">- Wii backup imports*</p>  <p class="MsoNormal">- Gamecube originals</p>  <p class="MsoNormal">- Gamecube original imports**</p>  <p class="MsoNormal">- Gamecube backups</p>  <p class="MsoNormal">- Gamecube backup imports**</p>  <p class="MsoNormal">- Gamecube homebrew</p>  <p class="MsoNormal">- All medias (DVD-R, DVD-RW, DVD+R, DVD+RW)</p>  <p class="MsoNormal">- Dual Layer support</p>  <p class="MsoNormal">- Fully configurable speed setting</p>  <p class="MsoNormal">- Automatic region detection</p>  <p class="MsoNormal">- Stealth (well, at least as much &quot;stealth&quot; as any other Wii modchip currently available)</p>  <p class="MsoNormal">- &quot;Safe&quot; Configuration disc</p>  <p class="MsoNormal">- Optional status LED</p>  <p class="MsoNormal">- Optional disable switch (solder wire to reset switch)</p>  <p class="MsoNormal">- GameID overriding for some GameID&#39;s that was blocked by firmware 3.0</p>  <p class="MsoNormal">- Support for Super Mario Galaxy backups</p>  <p class="MsoNormal">&nbsp;</p>  <p class="MsoNormal">*Partial support.</p>  <p class="MsoNormal">See http://wiki.gbatemp.net/index.php/Wii_Region_Patcher_Compatibility_List for more info.</p>  <p class="MsoNormal"><span> </span></p>  <p class="MsoNormal">**Partial support, for 100% support use GCOS.</p>  <p class="MsoNormal">See: http://psx-scene.com/forums/yaosm/55455-gcos-multigame-version-howto.html and http://psx-scene.com/forums/404629-post1.html</p>  <p>&nbsp;</p><p>&nbsp;</p>										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Fri, 23 Nov 2007 08:02:34 +0100</pubDate>
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            <title>D2Ckey FlexPCB</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  	<p><font size="2"><strong>Makers of the D2Ckey Announce FlexPCB</strong></font></p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p><p><img src="http://img137.imageshack.us/img137/7176/flexpcbsk4.png" alt=" " width="200" height="124" /></p><p>&nbsp;</p><p>Considering installation of the D2Ckey requires soldering 31 wires, the same group will soon be releasing their FlexPCB to make installation easier. As quoted from their site:</p><p>&nbsp;</p><p>&nbsp;</p><p>&quot;The FlexPCB for D2CKey streamlines installation of D2CKey reducing the overall time spend fitting the chip. The FlexPCB is available seperately at additional cost. Although installation with the FlexPCB is quicker, installation of D2CKey is still best left to professional, experienced mod chip installers!&quot;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>Source: <a href="http://www.d2ckey.com/">www.d2ckey.com</a> </p>										  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Thu, 22 Nov 2007 16:22:07 +0100</pubDate>
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            <title>Sorry For The Inactivity</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  	  <p><font size="2"><strong>Major Changes In the Wii Scene</strong></font></p>  <p>&nbsp;</p>  <p>First off, I would like to apologize for neglecting the Wiibrew site. With this in mind, it&#39;s time to fill the news page as a lot has happened.</p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p>  <p>&nbsp;</p>  <p>Up first is the D2Ckey.</p><p>&nbsp;</p><p><img src="http://img134.imageshack.us/img134/2088/d2cpicwwwmetroidzmodzcokg2.jpg" alt=" " width="320" height="240" /></p><p><font size="1">From www.metriodmods.com </font></p><p>&nbsp;</p><p>There was a time when all those with the dreaded D2C chipset mourned over the fact they were unable to play backups or use GC homebrew. This all changed Oct. 10th with the release of the D2Ckey. With a simple 31 wire install your D2C Wii is now unlocked. <!--[if gte vml 1]><v:shapetype  id="_x0000_t75" coordsize="21600,21600" o:spt="75" o:preferrelative="t"  path="m@4@5l@4@11@9@11@9@5xe" filled="f" stroked="f">  <v:stroke joinstyle="miter"/>  <v:formulas>   <v:f eqn="if lineDrawn pixelLineWidth 0"/>   <v:f eqn="sum @0 1 0"/>   <v:f eqn="sum 0 0 @1"/>   <v:f eqn="prod @2 1 2"/>   <v:f eqn="prod @3 21600 pixelWidth"/>   <v:f eqn="prod @3 21600 pixelHeight"/>   <v:f eqn="sum @0 0 1"/>   <v:f eqn="prod @6 1 2"/>   <v:f eqn="prod @7 21600 pixelWidth"/>   <v:f eqn="sum @8 21600 0"/>   <v:f eqn="prod @7 21600 pixelHeight"/>   <v:f eqn="sum @10 21600 0"/>  </v:formulas>  <v:path o:extrusionok="f" gradientshapeok="t" o:connecttype="rect"/>  <o:lock v:ext="edit" aspectratio="t"/> </v:shapetype><v:shape id="_x0000_i1025" type="#_x0000_t75" alt="Yell" style='width:13.5pt;  height:13.5pt'>  <v:imagedata src="file:///C:DOCUME~1DEIRDR~1LOCALS~1Tempmsohtml1 1clip_image001.gif"   o:href="http://wiibrew.com/blocks/news/js/tiny_mce/plugins/emotions/images/smiley-yell.gif"/> </v:shape><![endif]--><!--[if !vml]--><img src="blocks/news/js/tiny_mce/plugins/emotions/images/smiley-yell.gif" border="0" alt="Yell" title="Yell" width="18" height="18" /> You can find more information at http://www.d2ckey.com</p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p><p>&nbsp;</p><p><img src="http://img228.imageshack.us/img228/8158/mariogalaxyfinalboxboxaza9.jpg" alt=" " width="160" height="225" /> </p>  <p>&nbsp;</p>  <p>Next big thing in the Wii scene was the dump of a demo kiosk copy of Super Mario Galaxy. The whole Wii community was left scrambling when a new &quot;modchip detecting&quot; protection was found. In reality, the game was not detecting chips, rather required a new patching method that current chips could not provide. While D2Ckey chipped Wii&#39;s were safe with their 31 wire installs, Cyclowiz, Wiikey, Wiinja, and open source chips were left in the dust. Since then all retail chips have seen updates to address this problem. Links to these updates will be posted in the download list.</p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p>  <p>&nbsp;</p>  <p>Prompted by the SMG issue, the modchip scene has thinned out. The only retail modchips with apparent continuing customer support are the big 3: Cyclowiz, Wiikey, and Wiinja. None of the other &#39;retail&#39; chips have yet to come back into the scene with an update. On a sad note, the open source scene has just met the end of one of the best open source chips, Wiifree. YAOSM has been handed the torch, which they have definitely earned, and is now at the forefront of the open source scene right along OpenWii which both have updates for the SMG problem.</p><p>&nbsp;</p><p>So, just to reiterate, the only chips working with SMG are:</p><p>D2Ckey</p><p>Wiikey</p><p>Cyclowiz</p><p>Wiinja</p><p>Datel Drive Doctor</p><p>OpenWii</p><p>YAOSM </p>  <p>&nbsp;</p>  <p>The Wii Scene is now balanced with working mods for all versions of the Wii on the market. How long will this peace last? Only time will tell. </p>  										  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Wed, 21 Nov 2007 15:12:33 +0100</pubDate>
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            <title>Sonic Confirmed In Brawl!(No False Story This Time)</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  	<p><font size="5"><strong>Sonic The Hedghog Speeds<br />Up For Brawl!</strong></font></p><p>&nbsp;</p><p><img src="http://img250.imageshack.us/img250/715/ssbbrawlsonichoax1bm8.jpg" alt="Mario vs Sonic." title="Sonic In Brawl." width="357" height="268" align="left" />  Despite my last article which had turned out to be a bad sign and had created more disappointing fans, this is no joke, from all the glory we have been imagining, of all the rumors we&#39;ve been hoping for it to be true, the dream has finally come true. <br /><br />Our favorite classical Sega character is now officially playable in the upcoming Wii hit title Super Smash Bros: Brawl.<br /><br /> <br /><br /> </p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p> Here is Sonic&#39;s appearance of the upcoming game. </p><p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="480" height="409"><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=26202" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=26202" wmode="" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="409"></embed></object></p>										  										  										  										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Thu, 11 Oct 2007 21:30:30 +0100</pubDate>
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            <title>Camy Pro Gear Hero Pack</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  	<font size="4"><strong>Camy Pro Gear Hero Pack.</strong></font><div align="left"><font size="2"><strong>coolest Add-On for the Wii-mote?</strong></font></div><div align="left"> </div><div align="left"><img src="http://img510.imageshack.us/img510/4489/camyprogearheropackwiihlm7.jpg" alt="Wii-mote Add-On" title="Camy Pro Gear Hero Pack" width="460" height="214" align="absbottom" /> <br /></div><div align="left"> </div><div align="left">Gerry Block thinks so, as he stated this could be the best Add-On to the Wii yet. The</div><div align="left">Hero Pack was designed to let Nintendo Fans experience gaming through Twlight Princess</div><div align="left">with an actual sword and shield based off from the game.</div><div align="left"> </div><div align="left"> </div><div align="left"> </div><div align="left"><br /> </div><br />  <br />   <p align="left">&nbsp;</p><p align="left"> The Nunchuck fits in the handle on the backside</p><p align="left"> of the shield and the Wiimote connects straight onto the sword. </p><p>&nbsp;</p><p><img src="http://img340.imageshack.us/img340/8805/camyprogearheropackwiihrp2.jpg" alt="Add-On for the Wii" title="Camy Pro Gear Hero Pack" width="449" height="233" /></p><p>&nbsp;</p><p>This is how it works.</p><p> <img src="http://img411.imageshack.us/img411/4089/camyprogearheropackwiihcu9.jpg" alt="Wii Add-On" title="Camy Pro Gear Hero Pack" width="460" height="136" align="absbottom" /> </p>										  										  										  										  										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Tue, 07 Aug 2007 22:32:59 +0100</pubDate>
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            <title>Modchip Raid</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><strong><font size="4">Federal Angents Serve 32 Search Warrants Aimed at Modchip Retailers</font></strong></p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p><p>WASHINGTON, DC - U.S. Immigration and Customs Enforcement (ICE) agents from 22 offices assisted by representatives of the electronic industry today executed 32 federal search warrants in 16 states as part of an investigation into the alleged sale and distribution of illegal modification chips and disc copyright circumvention devices. This investigation represents the largest national enforcement action of its kind targeting this type of illegal activity.</p><p>&nbsp;</p>  <p>The search warrants were executed at businesses, storefronts, and residences located in California, Florida, Hawaii, Idaho, Illinois, Maryland, Massachusetts, Michigan, Minnesota, New York, North Carolina, Ohio, Pennsylvania, South Carolina, Texas, and Wisconsin at locations associated with subjects who are allegedly involved in the direct importation, installation, sale, and distribution of the devices that are of foreign manufacture and smuggled into the United States.</p><p>&nbsp;</p>  <p>The modification chips and circumvention devices allow users to play illegally obtained, pirated and/or counterfeit software on video game consoles including Sony&#39;s Playstation 2, Microsoft&#39;s XBOX and XBOX 360, and Nintendo&#39;s Wii. Modification chips and swap discs for gaming consoles violate laws under the Digital Millennium Copyright Act of 1998 (DMCA). According to the Entertainment Software Association (ESA), the makers of the gaming consoles, game developers, and others in the industry have incurred billions of dollars in losses worldwide due to sales lost to those selling counterfeit and pirated video games.</p><p>&nbsp;</p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p><p>Full story can be found <a href="http://www.ice.gov/pi/news/newsreleases/articles/070801washington.htm" target="_blank">here</a>.</p><p>Examples of chips siezed (including Wiinja, Wiikey, and Cyclowiz) can be found <a href="http://www.ice.gov/pi/news/multimedia/archive/index.htm" target="_blank">here</a>.</p>										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Wed, 01 Aug 2007 22:38:21 +0100</pubDate>
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            <title>WiiBoss</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  	<p><strong><font size="4">WiiBoss Releases August 3rd</font></strong></p><p>&nbsp;</p><p><img src="http://img525.imageshack.us/img525/7083/boss1kr9.jpg" alt=" " width="150" height="150" /><img src="http://img514.imageshack.us/img514/2604/boss2pr3.jpg" alt=" " width="150" height="150" /><img src="http://img105.imageshack.us/img105/9968/boss3no8.jpg" alt=" " /></p><p>&nbsp;</p><p>Another modchip supporting open source code will be releasing soon. This set also includes a programmer for those of you who also want programmed PICs on hand. From the <a href="http://www.wii-boss.com/features.php" target="_blank">WiiBoss site</a> :</p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p><h3>Wii-BOSS! The world first fully upgradeable internal modchip for the Nintendo Wii. </h3><em>&ldquo;Almost all other conventional and homebrew modchips consist of two parts where the code is held, of which only the smaller EEPROM section of the chip can be changed easily. This EEPROM part of the code is very useful for small pre defined simple on or off selectable 1&rsquo;s and 0&rsquo;s and possibly a very small &ldquo;additional feature&rdquo; section. For example: Speed setting your chip or enabling multi-zone. However, if you want to update the entire chip, you need to physically remove the chip from the Wii, put it on a programmer, reprogram it, and then reinstall the chip into the Wii. This is not something you want to be doing constantly keep up with new optimized modchip codes for the Nintendo Wii.&rdquo;</em> <br /> <br /> &bull; The Wii-Boss is designed as a &lsquo;quick solder&rsquo; chip with an external ribbon cable that can be left inside the machine, taped down on the back of the Wii, or even hidden inside the memory card bay. This chip can be fully programmed inside the machine with any code that supports the 12f629 PIC Microchip. <br /> <br /> &bull; The Wii-Boss is also designed to allow external booting off the ribbon cable, therefore protecting the user against ever having to pull the Wii apart ever again if their requirements for a particular style of modchip change. External adapters to make competitor modchips and PC applications like DVD-Tool boot externally have already been designed and will be produced soon after the initial release of the premier product for a very minimal charge. These will likely be included in future kits at no extra charge. <br /> <br /> &bull; The Wii-boss even comes packaged with its own RS-232 port external programmer. Software for the programmer is open source and therefore also provided free. The programmer is based on an open source project and therefore could be &lsquo;modded&rsquo;, theoretically, to be used as a standard RS-232 PIC programmer. <br /> <br /> &bull; R.R.P. for the entire packed is USD$25 including the Wii-SP JDM programmer. The cost will obviously much cheaper in bulk quantities. Wholesale quantities start from just 2 kits.<br /> <br /> <h3>At the time of writing the wii-boss supported the following codes (in no particular order):</h3><br /> <strong>Wii-Free -</strong>	last stable release ver2.45<br /> <br /> <strong>YOASM -</strong> 	last stable release ver1.7<br /> <br /> <strong>Winja &ndash;</strong>	last stable release ver2.0 (deluxe currently not available)<br /> <br /> <strong>Open-Wii -</strong>	last stable release ver1.3<br /> <br /> <strong>Wii-skas -</strong>	last stable release unknown<br /> <br /> <strong>MaxBoot -</strong>	last stable release ver1.0 (redirection code for external booting)<br /> <p>&nbsp;</p>										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Wed, 01 Aug 2007 22:25:16 +0100</pubDate>
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            <title>Cyclowiz v3.5</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  	<p><strong><font size="4">Cyclowiz v 3.5 Official Firmware Released</font></strong></p><p>&nbsp;</p><p>The Cyclowiz chip always supported dual layer media, that is up until version 3.0 of their firmware. The 3.0 version of their firmware broke this compatability, but 3.5 is here to put it back! There will be some slight tweaking required to fully support DL media. You can find more information at the <a href="http://www.cyclopswiz.com/" target="_blank">official site</a>.</p><p>&nbsp;</p><p>Download here:</p><p><a href="http://www.cyclopswiz.com/CYCLOWIZ-3.5-NTSC-USA.ZIP">NTSC-U</a></p><p><a href="http://www.cyclopswiz.com/CYCLOWIZ-3.5-NTSC-JAP.ZIP">NTSC-J</a></p><p><a href="http://www.cyclopswiz.com/CYCLOWIZ-3.5-PAL.ZIP">PAL</a></p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p>										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Wed, 01 Aug 2007 06:04:36 +0100</pubDate>
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            <title>Lego Indiana Jones</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  	<p><font size="4"><strong>Lego Indiana Jones Video Game Coming Soon</strong></font></p><p align="right"> <img src="http://img168.imageshack.us/img168/4669/core5rv2.jpg" alt="Lego Indiana Jones pic" title="Lego Indiana Jones" width="256" height="320" align="left" /></p><p align="right">&nbsp;</p><p align="right"> One of the best masterpieces throughout the history is finally</p><p align="right">returning in Lego Form. Brought to you by LucasArts who made</p><p align="right">the humerous game Lego Star Wars. No news or announcements</p><p align="right">on which platforms, but the possibilities for the Wii still stays</p><p align="right"> strong.</p><p align="right">&nbsp;</p>										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Sun, 29 Jul 2007 18:16:35 +0100</pubDate>
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            <title>Cyclowiz Surprise</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  	<p><strong><font size="4">Cyclowiz Now Supporting Unofficial Firmwares</font></strong></p><p>&nbsp;</p><p>Straight from the horse&#39;s mouth...</p><p>&nbsp;</p><p>&quot;Six months ago, in a quasi-simultaneous launch, the two first Wii modchips were released, one of them being CycloWiz. It was already ahead of the competition, as it was the only upgradable modchip available then. Since then, we&#39;ve been working hard in order to make sure CycloWiz stays the best in terms of quality, features and support. <br /><br />Within six months, many things have changed, and one of the best evolutions is the creation of open-source modchip projects. While, as of today, they currently lack many features that commercial chips support (such as audiofix, DVD upgrade support (with the notable exception of OpenWii on ATmega), compatibility with old GC Multi-Disc games), it&#39;s surely a very interesting and promising aspect of the Wii modding scene that shouldn&#39;t be ignored. <br /><br />When you buy a new PC, you want it to be able to run Windows and Linux, even if you plan to use only one of the two OS at first. Why shouldn&#39;t you have this freedom with the modchip you buy? Today, we&#39;re opening up the CycloWiz platform to open-source firmwares, and we want that to be very user-friendly, with the possibility of upgrading from/to any of the firmwares using DVD upgrades. There&#39;s no need to change your firmware today, this feature only concerns a few people for now, mainly developers, but it might become very useful in the future. <br /><br />There are currently two major open-source projects, Wiifree and OpenWii. Wiifree is clearly the most popular, but OpenWii gained some attention lately as it became upgradable on one architecture. We decided to start by supporting Wiifree. A beta port of version 2.45 was uploaded in our forums. It features all the Wiifree features plus DVD upgrade support and chip disable support. <br /><br /> Technically this is possible because CycloWiz is a fully upgradable modchip. Many other modchips said to be upgradable are only partially upgradable, meaning that the modchip&#39;s program&#39;s data can be reprogrammed, but the program itself can&#39;t. Radically changing the firmware on partially upgradable modchip is out of the question. <br /><br />Now what about an official upgrade? We won&#39;t drop support for official firmwares. In fact, we&#39;re working hard on the next version. One of the main challenge is to add support for D2C chipset. We won&#39;t tell you like another team that we&#39;re &quot;almost done&quot;. It is a real challenge. To get technical, the Gamecube drive had two backdoors that could be used to run modchip code. Those two backdoors were also found on the Wii chipsets, and a new one was even added. Unfortunately, all three were removed on the new D2C chipset. Well, kinda :) There is clearly a way in, but a lot of work is still needed. Of course, we&#39;ll keep you updated in case anything exciting happens!&quot;</p><p>&nbsp;</p><p>Download it here: <a href="http://www.cyclopswiz.com/Wiifree2_45_for_CycloWiz_rc1.rar">Cyclowiz Wiifree v2.45beta</a></p><p>&nbsp;</p><p>&nbsp;</p>										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Wed, 25 Jul 2007 22:06:24 +0100</pubDate>
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            <title>CycloWiz PC Flasher</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  											  											  											  											  											  											  	<p><strong><font size="4">CycloWiz PC Flasher v1.0 beta Released</font></strong></p><p>&nbsp;</p><p><img src="http://img527.imageshack.us/img527/2517/usermanuallz2.png" alt=" " width="320" height="117" align="left" /></p><p>&nbsp;</p><p>&nbsp;</p><p>Team Cyclops has released a new tool to upgrade your Cyclowiz chips. If you don&#39;t want to use a DVD, or can&#39;t because of a bad flash, you can now use this new tool and a homemade cable to wire up your Wii to reflash/upgrade your Cyclowiz. This cable is the same cable used for the WABmodcheap mod, except things might be different on the Wii end. For support visit the <a href="/" target="_blank">Team Cyclops forums</a> .</p><p>&nbsp;</p><p>&nbsp;</p><p> From their forums:</p><p>&nbsp;</p><p>&quot;We&#39;ve been asked several times about the possibility of flashing the CycloWiz from PC. Mainly for two reason: to recover from a bad flash, or to use CycloWiz V1 on a D2B console. It is now possible!<br /> The application requires a dvdtool parallel port cable that is very easy to build, but soldering skills are needed anyway.<br /> It is currently in beta stage but has been successfully tested on different drives and with Windows Vista and XP.&quot; </p><p>&nbsp;</p><p>&nbsp;</p><p>Download the tool and manual here: <a href="http://www.cyclopswiz.com/CycloWizFlasher10beta.zip">CycloWiz PC Flasher v1.0 beta</a></p><p>&nbsp;</p>										  										  										  										  										  										  										  										  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Tue, 24 Jul 2007 01:01:18 +0100</pubDate>
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            <title>Wiic Keyboard</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><strong><font size="4">WiiC To Release a Keyboard Interface Chip</font></strong></p><p>&nbsp;</p><p><img src="http://img176.imageshack.us/img176/7052/pager2c1bg5.jpg" alt=" " width="280" height="315" align="left" />The same company that produced the Wiic modchip will be producing a chip with a PS/2 port. This should allow the use of a keyboard as well as other devices that Wiic programs the chip to use. Although this may sound useful, my guess is that the keyboard might not be able to run in Wii mode. If this were true, then the keyboard would not be able to be used for the web broswer. You can check out the official site at <a href="http://www.wiickeyboard.com" target="_blank">www.wiickeyboard.com</a> , but as of now there is not too much information posted.</p>										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Mon, 23 Jul 2007 04:09:48 +0100</pubDate>
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            <title>Possible Chip Revision</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  	<p><strong><font size="4"><u><font color="#ff0000">RUMOR</font></u>: Nintendo May Have Released a J2A Chip</font></strong></p><p>&nbsp;</p><p>Posted on the MaxConsole forums (thread <a href="http://forums.maxconsole.net/showthread.php?t=70292" target="_blank">here</a>) there maybe be someone who bought a Wii in California with a J2A chip. This poster, sl2obel2ts, has also posted a small and  blurry picture which is below. Now since this is the only supposed sighting of this J2A chip, and the picture is not of the best quality, the status of this will remain as rumor until more evidence comes forward. For the sake of future Wii owners I hope this is just a hoax.</p><p>&nbsp;</p><p><img src="http://img224.imageshack.us/img224/4944/j2afh9.jpg" alt=" " width="668" height="800" /> </p>										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Mon, 23 Jul 2007 01:32:54 +0100</pubDate>
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            <title>Sonic In Brawl</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  	<p><font size="4"><strong>Sonic Confirmed To Be In Brawl If Sega Agrees</strong></font></p><p><strong>Update: I just found out that this story is fake according to the websites staff, sorry members</strong></p><p><strong>no confirmination yet, I also apologize for the false article.</strong></p><p>&nbsp;</p><p><img src="http://img443.imageshack.us/img443/7990/sonicthehedgehogqn9.jpg" alt="sonic in brawl" title="Sonic The Hedgehog" width="320" height="240" align="left" />  According to G4 TV&#39;s News Section, Super Smash Brothers   Brawl&#39;s director Masahiro Sakurai has confirmed that Sonic The Hedghog is already in the game during a spanish interview, but he is still waiting for Segas approval. Since the game is almost done, Sakurai has given Sega until July 26th to make their decision. </p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p>										  										  										  										  										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Sun, 22 Jul 2007 20:11:41 +0100</pubDate>
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            <title>Kid Icarus For The Wii Rumor</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  											  											  											  											  											  											  	<p align="justify"><font size="4"><strong>Kid Icarus Soon To Come Back?  </strong></font><font size="4"><strong>  </strong></font><font size="4"><strong>               </strong></font></p> <p align="left">&nbsp;</p><img src="http://img176.imageshack.us/img176/5705/kidicaruspe1.jpg" alt="kid icarus nes" title="kid icarus" width="284" height="400" align="left" /><p align="left">&nbsp;</p><div align="right"> </div><div align="right"> </div><div align="justify"> Rumor is flying around wondering fans if the cult classic game is making a come-back to nintendo&#39;s next gen. If you enjoyed Mario, Zelda, Metroid or Castlevania, would you look more forward to this? </div><p>&nbsp;</p><br /><p><font size="4"><strong> </strong></font><font size="4"><strong>  <br /></strong></font></p><p><font size="4"><strong>                </strong></font></p><p>&nbsp;</p><p align="left">&nbsp;</p><br /><div align="left"> </div><p align="left">&nbsp;</p><div align="left"> </div><p align="left">&nbsp;</p><br />										  										  										  										  										  										  										  										  										  										  										  										  										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Sun, 22 Jul 2007 05:32:53 +0100</pubDate>
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            <title>Emulator Updates</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  	<p><strong><font size="4">Eke-eke Goes Update Crazy</font></strong></p><p>&nbsp;</p><p>Eke-Eke at the TehSkeen forums has updates not 1, not 2, but 4 emulators. Since each of these emulators has numerous changes, here are the links to each emulator&#39;s thread over at TehSkeen. You can also find download links in the download list <a href="forum/viewtopic.php?t=161">here</a>.</p><p>&nbsp;</p><p><a href="http://www.tehskeen.com/forums/showthread.php?t=5196" target="_blank">Genesis Plus Build 070720</a><br /> <a href="http://www.tehskeen.com/forums/showthread.php?t=5197" target="_blank"><br /></a><a href="http://www.tehskeen.com/forums/showthread.php?t=5198" target="_blank">Gnuboy GX Build 070720</a><br /> <br /> <a href="http://www.tehskeen.com/forums/showthread.php?t=5199" target="_blank">NeoPop Build 070720</a></p><p>&nbsp;</p><p><a href="http://www.tehskeen.com/forums/showthread.php?t=5197" target="_blank"> SMSPlus Build 070720</a></p><p>&nbsp;</p>										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sun, 22 Jul 2007 02:37:24 +0100</pubDate>
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            <title>Wiikey Update... um, update?</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  											  	<p><strong><font size="4">Wiikey Update Screenshots Released</font></strong></p><p>&nbsp;</p>Thanks to Eurasia.nu, we now have screenshots of the fabled Wiikey update. Either this is for real or Wiikey is pulling a HUGE fast one on us. Original thread can be found at <a href="http://www.eurasia.nu/modules.php?name=Forums&amp;file=viewtopic&amp;topic=4310&amp;forum=88" target="_blank">Eurasia</a>.<p>&nbsp;</p><p><img src="http://img243.imageshack.us/img243/7884/step1dw6.jpg" alt=" " /></p><p>&nbsp;</p><p><img src="http://img266.imageshack.us/img266/613/step2xw6.jpg" alt=" " width="640" height="480" /></p><p>&nbsp;</p><p> <img src="http://img338.imageshack.us/img338/3599/step3qh3.jpg" alt=" " width="640" height="485" /></p><p>&nbsp;</p><p> <img src="http://img510.imageshack.us/img510/5428/step4pu7.jpg" alt=" " width="640" height="491" /></p><p>&nbsp;</p><p><img src="http://img338.imageshack.us/img338/9364/step5js1.jpg" alt=" " width="640" height="486" /></p><p>&nbsp;</p>										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sat, 21 Jul 2007 13:36:53 +0100</pubDate>
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            <title>Wiikey Update</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><strong><font size="4">Wiikey Release Candidate 1 Hits Beta Testers</font></strong></p><p>&nbsp;</p><p><img src="http://img187.imageshack.us/img187/7496/wiikeytj3.png" alt=" " width="217" height="117" align="left" /> </p><p>More than 9 weeks from the initial release date, the Wiikey team has updated their news with the following message:</p><p>&nbsp;</p><p>&quot;A release candidate for the long-awaited update for wiikey was delivered on Friday night to some of our beta testers. This is the final step to releasing the highly anticipated and long delayed update for wiikey. <br /> <br /> In all development work there are unforeseeable delays, and wiikey is no exception. We would like to thank our loyal customers for their support and patience!&quot;</p><p>&nbsp;</p><p>This announcement should definately be taken with a grain of salt. For all anyone knows this could just be another broken promise from the Wiikey team. There is however one glimmer of hope to the legitimacy of the update. Eurasia.nu is apparently one of the testers of the update, and has posted this on their website:</p><p>&nbsp;</p><p>&quot;<font class="content">We have received WiiKey Update RC1 and are currently testing it on a D2A console. Regarding the GameCube audio fix feature we have checked [<strong>updated</strong>] Eternal Darkness: Sanity&#39;s Requiem, The Naruto Games, Wave Race: Blue Storm, The Legend of Zelda Collectors Edition, Super Monkey Ball, Resident Evil 1 so far and they work fine. Thanks goes to Schweino for pointing out problem titles. More tests and screenshots to follow, stay tuned...&quot;</font></p><p>&nbsp;</p><p>Guess we&#39;ll all have to sit back and see how this all pans out.</p><p>&nbsp;</p><p>&nbsp;</p>										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sat, 21 Jul 2007 08:26:50 +0100</pubDate>
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            <title>DVD Board Revision</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  	<p><strong><font size="4">DVD Board Revision Hits North America</font></strong></p><p>&nbsp;</p><p>Appleguru, member at the WiiNewz forum, has spotted a &quot;new&quot; board revision in the states. This new revision is really the same board revision seen in Asia months back. Nintendo has taken this board and simply cut the typical 3 pins that we have been seeing for a while.</p><p>&nbsp;</p><p>The only chip affected by this is the Wiikey, and still Wiikey installation is possible by soldering to the pin of the missing pad. In can be seen as the orange pin in the picture <a href="http://www.otbmods.com/wii_rebuild.jpg" target="_blank">here</a>. </p><p>&nbsp;</p><p><img src="http://img517.imageshack.us/img517/2567/usntsccutpinsmissingpadmq1.jpg" alt=" " width="371" height="326" />  <img src="http://img104.imageshack.us/img104/9259/boardrevisionde0.jpg" alt=" " width="381" height="327" /></p><p>&nbsp;</p><p>&nbsp;</p>										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sat, 21 Jul 2007 02:27:06 +0100</pubDate>
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            <title>Metroid Prime 3 Release Date</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  	<p><strong><font size="4">Prime 3&#39;s Release Dates Set World Wide</font></strong></p><p>&nbsp;</p><p><img src="http://img527.imageshack.us/img527/226/metroidprime3boxgk8.jpg" alt=" " width="240" height="337" align="left" /></p><p>Metroid Prime 3: Corruption, said to play &quot;better than any first-person console game ever&quot; by ign.com, hits US stores August 27th. Europe will see this new game some time in September and Japan taking third with December 31st.</p><p>&nbsp;</p><p>According to hands on accounts at E3, this 480p widescreen-game looks great and should boost the Wii&#39;s reputation when it comes to game-play graphics. </p>										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Wed, 18 Jul 2007 21:36:57 +0100</pubDate>
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            <title>Super Smash Bros release date</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p align="left"><font size="4">Super Smash Bros Release Date Set For North America!</font></p><font size="4"><p align="right"><font size="1"><img src="http://img115.imageshack.us/img115/1536/wiipreviewsupersmashbrote4.jpg" alt="The image &ldquo;http://img115.imageshack.us/img115/1536/wiipreviewsupersmashbrote4.jpg&rdquo; cannot be displayed, because it contains errors." width="287" height="407" align="left" /></font><font size="1">&nbsp;</font></p><p>&nbsp;</p><p>&nbsp;</p></font><p align="right">The upcoming big hit and most exciting game that every fan has been waiting for, has been set to launch this winter exclusively for the Wii, December 3rd, 2007 which will be only avaible in the North America country.</p><p align="right"><br />Still no news on the release dates for other<br />regions, only time will time will tell, but for <br />now, Japan and Europe is scheduled for around<br />the years of 2007 and 2008.<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </p>]]></description>
            <author>Slick</author>
            <pubDate>Sun, 15 Jul 2007 19:23:52 +0100</pubDate>
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            <title>Flash Security Flaw</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  	<p><font size="4"><strong>Newly Discovered Flaw in Flash Player May Run Code</strong><br /></font></p><p>&nbsp;</p><p>A flaw found in Adobe&#39;s Flash player, an input validation error, may allow someone to run code loaded using the Flash player built into the Wii&#39;s Opera browser. While this may lead to some kind of exploit much like the PSP&#39;s image viewer, it seems the general concensus is that Opera&#39;s Flash player may be too limited to actually build something useful.</p><p>&nbsp;</p><p>&quot;Critical vulnerabilities have been identified in Adobe Flash Player that could allow an attacker who successfully exploits these potential vulnerabilities to take control of the affected system. A malicious SWF must be loaded in Flash Player by the user for an attacker to exploit these potential vulnerabilities. Users are recommended to update to the most current version of Flash Player available for their platform.&quot;</p><p>&nbsp;</p><p>Source: <a href="http://www.adobe.com/support/security/bulletins/apsb07-12.html">http://www.adobe.com/support/security/bulletins/apsb07-12.html</a></p><p>&nbsp;</p>										  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sun, 15 Jul 2007 13:34:59 +0100</pubDate>
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            <title>Team Wiinja Ninjashell Pack</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  											  											  	<p><strong><font size="4">Ninjashell Pack ISO Released</font></strong> </p><p>&nbsp;</p><p>Team Wiinja has release their Ninjashell pack, which is a collection of emulators, utilities, and homebrew applications. List of contents includes:<br /><br />* Multigame Gamecube Viper/Qoob/Ninjamod Disc Loading <br />* Single Gamecube NTSC/PAL Loading <br />* DVD DOL Loader <br />* Gamecube Memory Card Manager Courtesy of Scognito <br />* Gamecube GCOS 1.5 Courtesy of Emukid <br />* Gamecube SDLoader Courtesy of Costis <br />* Bell&#39;s Modified 4&#39;7gbyte Linux Multimedia Player (MFE) by GCLINUX Team<br />* Wiinja SD Dumper with Softdev&#39;s cooperation (to use with SD Adapter)<br />* Original Softdev&#39;s SNES Emulator modified by Krullo<br />* Lastest SNES emulators<br />* Lastest NEOGEO CD Emulator<br />* Lastest Gameboy/Gameboy Color Emulator<br />* Lastest FCE Ultra Emulator<br />* Lastest Sega&#39;s Genesis/Mega Drive Emulator<br />* Lastest Sega Master System Emulator<br />* Lastest NeoPop Emulator<br />* Lastest Engine / Turbo GraphX Emulator<br /><br />You can find the link to download and discussion thread <a href="http://wiibrew.com/forum/viewtopic.php?p=832#832">here</a> .</p><p>&nbsp;</p><p>Source: <a href="http://www.wiinja.com/Foros/viewtopic.php?t=1398" target="_blank">Team Wiinja&#39;s Site</a>.</p><p>&nbsp;</p>										  										  										  										  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Fri, 13 Jul 2007 00:06:02 +0100</pubDate>
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            <title>Nintendo Press Conference</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  	<div align="left"><p>&nbsp;</p></div><p><font size="4"><strong>Nintendo Press Conference:</strong></font> </p><p>&nbsp;</p><p><img src="http://img512.imageshack.us/img512/6178/1184200298075nm8wg8.jpg" alt="Nintendo&#39;s Family Fun Fitness" title="Family Fun Fitness" width="320" height="210" /></p> <p>&nbsp;</p><div align="left">The Nintendo Press conference has ended today at its high point. Were just here to give out what you guys want to see,<br /> <br /> updates for the Wii! </div>  <div align="left"> </div>  <div align="left">So heres what the major updates were:<br /> <br /> - Wii ware announced for next year<br /> - Mario Kart announced for next year come sprint<br /> - Wii fit announced!<br /> <br /> <br /> <br /> A game of where your fitness training is taken to the test on wii fit.<br /> It features, push ups, stretches, tons of cool games, dancing games, and much more.<br /> All this is done on the tip of your feet on this new wii balance board.<br /> This game actually helps you build the muscles in your entire body, which supports stability.<br /> Im still unsure about it, but it looks like this mat actually shows what your doing with<br /> the rest of your body on the screen with a high polygon model! Amazing!<br /> It measures your weight and how your balance is while standing on it. This thing is also wireless.<br /> <br /> You can talk about it on the thread here:</div><div align="left">http://wiibrew.com/forum/viewtopic.php?t=158 </div>										  										  										  										  										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Wed, 11 Jul 2007 21:01:27 +0100</pubDate>
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            <title>Bowser Returns!!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><strong><span style="font-size: 15px; line-height: normal"><span style="color: darkblue">Super Smash Bros Brawl Latest</span></span></strong> </p><p><strong><span style="color: red"><span style="font-size: 24px; line-height: normal">Bowser Returns!!</span></span></strong> <br /> <br /><img src="http://img114.imageshack.us/img114/2153/bowseruf7.jpg" border="0" alt="" />  <br /> <br />You know him, he has been kidnapping the Princess of the Mushroom Kingdom throughout his whole life. <br />The big bad meanie, the king of all koopa&#39;s is back and better than ever!! Why better you ask? Well sure he <br />was a tough guy from the previous game in Melee, everyone character you face was a giant. Take Donkey Kong <br />for example. <br /> <br />But this is just no giant we&#39;re talking here. We&#39;re talking brutal, powerful and something that would <br />blow you away if you were the one in the stadium. Were talking Giga Bowser. Thats right, the powerful version <br />of Bowser is making a comeback to the Super Smash Bros series and will be playable. <br /> <br /><img src="http://img522.imageshack.us/img522/7526/bowser070704clmh1.jpg" border="0" alt="" /> <br /> <br />Whenever your playing as regular Bowser, you will need to snatch up a Smash Ball to go into &quot;Final Smash&quot; mode.  This will give you the ability to transform normal Bowser into Giga. Keep in mind though that you <br />will need to be quick when defeating an opponent, as bowser will not be in his bad form for long. <br /> <br /><img src="http://img441.imageshack.us/img441/645/bowser070703clrg8.jpg" border="0" alt="" /> </p>										  										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Thu, 05 Jul 2007 20:23:07 +0100</pubDate>
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            <title>New wii update this morning</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  	<p>										  											  	Those of you with a wii may have noticed a blue fading glow coming from your disc slot this morning.  I was suprised and excited to see an unannounced update today.  Go to the wii shop channel then to &quot;wii ware&quot; and add the &quot;Everybody votes&quot; channel to your channels for free.  Although I couldn&#39;t care less about eggs and there wasn&#39;t a choice for hating both of the mario brothers at least Nintendo is keeping up with additional content, no matter how useless.</p><p>&nbsp;</p><p><img src="http://pressthebuttons.typepad.com/photos/uncategorized/smbss.jpg" alt="captin lou" title="mario bros" width="300" height="410" /> </p>										  ]]></description>
            <author>Necrophiliac</author>
            <pubDate>Wed, 14 Feb 2007 15:20:34 +0100</pubDate>
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            <title>Happy New Year</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  	<div style="text-align: center"><img src="http://xs411.xs.to/xs411/07011/hny.jpg" alt="Happy New Year!" title="Happy New Year!" width="300" height="123" /></div><div style="text-align: center"> </div><div style="text-align: center"><font size="6">Happy New Year</font></div><div style="text-align: center"> </div><div style="text-align: center">The Staff on the Brew network wish everyone a Happy New Year!</div><div style="text-align: center">We remind you, this is just the beginning of brew and we want everyone to stay active and participate!</div><div style="text-align: center">We can&#39;t wait for what 2007 has to offer for us. So stick around and have fun!</div><div style="text-align: center"> </div><div style="text-align: center"><font size="5" color="#0000ff">Happy New Year</font></div><div style="text-align: center"><font color="#0000ff">From, Your staff here at Brew</font><br /></div>										  											  										  ]]></description>
            <author>.Vault</author>
            <pubDate>Mon, 01 Jan 2007 18:42:22 +0100</pubDate>
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            <title>BBC Announced 2 Top Wii Games for 2006!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p>The BBC have entitled to list <strong>2</strong> wii games for game of the year. Darren Waters who is the <br />technology editor for BBC gave his vote for <span style="color: red">Wii Sports</span> for its accessibility and overall entertaining factor:</p><p>&nbsp;</p><p><img src="images/news/123106wiiscree.jpg" border="0" alt="" width="259" height="194" /> <br /><br />Now a lot of people know how RPG&#39;s can be quite exciting, while others do not. The BBC thought this certain <br />RPG was more fascinating then we thought. Neil McGreevy gave his account on <span style="color: blue">The Legend of Zelda: Twilight Princess</span> <br />for its outstanding performance in the great over acheiving Zelda series game for Wii: <br /><img src="http://wiibrew.com/images/news/123106wiiscree2.jpg" border="0" alt="" width="277" height="204" /></p><p>Not as senseless as you thought eh? Well there you have it folks, happy new year! </p>]]></description>
            <author>Mailas G</author>
            <pubDate>Mon, 01 Jan 2007 05:34:00 +0100</pubDate>
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            <title>Japan Software and Hardware Sales Update</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<div style="text-align: center"><img src="images/news/123006consolejpg.jpg" alt="Console Splash" title="console_splash.jpg" width="360" height="150" /></div><br />For we reach the end of the christmas holiday, Sony and Nintendo think otherwise. The number of sales gone through these are extraordinary! Sony&#39;s new game: Metal Gear Solid: Portable Ops is quite the smash hit sais Weekly Gamer insights. The game reveils quite the storyline with great gameplay and graphics to add on your PSP! But can it compete with Nintendo&#39;s new weapons? <br /><br /><hr width="100%" size="2" /><font size="2"><strong>Software:</strong> </font><ol><li><em>Pokemon Diamond (DS): <strong>209,379 </strong><br /></em></li><li><em>Metal Gear Solid Portable Ops (PSP): 178,370</em></li><li><em>Pokemon Pearl (DS): 164,670</em></li><li><em>NSMB(NewSuperMarioBrothers) (DS): 154,107</em></li><li><em>Wii Sports (Wii): 152.756</em></li></ol><hr width="100%" size="2" /><font size="2"><strong>Hardware: </strong></font><ol><li>DS<em>(</em>Lite): <strong>485,584</strong> Consoles Sold </li><li>Wii: 279,277 Consoles Sold</li><li>138,588 Consoles Sold</li><li>PS3: 76,882 Consoles Sold (break point)</li><li>PS2: 46,209</li></ol><hr width="100%" size="2" />With the standards up, its your choice on which you should get before passing the break point. Many critics were shocked to see how low in price drops the PSP had gotten after the release of the fantastic MGS: Portable Ops. <br /><br />via <a href="www.dcemu.co.uk/" title="dcemu">DCEmu</a> ]]></description>
            <author>Mailas G</author>
            <pubDate>Sun, 31 Dec 2006 07:47:29 +0100</pubDate>
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            <title>Wii Sales Electrify this week In Japan</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p dir="ltr"><img src="http://wiibrew.com//images/news/123006photo_controller.jpg" alt=" " title="photo_controller_mote" width="131" height="187" align="left" /></p><p dir="ltr"><br />The sales for the Wii in Japan just surge through the roof! In the third week of december, sale prices went sky high, as the new <em>hard to buy games</em> arrived throughout the country. Over atleast 297,000 units were shipped and sold sais Media Create Co. Ltd. For Japan that is more than almost half triple the amount of current weekly sales. Media Create also sais that the supply is limited to how much Wiis can be stored as of now.&nbsp;<br /><br />With so little time left, Nintendo is greiving boldly at the edge to await its <strong>millionth</strong> wii console sale (I sure would of wanted to be that guy if I hadn&#39;t of baught one too early ;} ) Up to the day before new years, over <strike><u><strong>800,</strong></u></strike><strong> 900 </strong>million consoles have been sold! It jumps straight ahead of the PS3 and 360, for PS3 only 76,000 consoles were sold this week, as for 360 only 16,000. You guys know the scores, so keep at those sales Nintendo! <br /><br />via <a href="http://www.news4gamers.com" title="news4gamers">news4gamers</a></p>]]></description>
            <author>Mailas G</author>
            <pubDate>Sun, 31 Dec 2006 06:26:01 +0100</pubDate>
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            <title>Wii Game of the Year: Zelda</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<img src="images/news/122906goty_wii.gif" alt="wii game of the year zelda" title="wii game of the year zelda" width="232" height="184" align="left" />&quot;<strong>Why It Rocked:</strong> Simply put, Nintendo&#39;s four-years-in-development adventure game lived up to the hype - and there was frankly a lot of it. Twilight Princess is the pinnacle of the Zelda franchise and the epitome of everything that makes Link&#39;s quests so much fun. It&#39;s got great control, unparalleled level design, a non-linear-style overworld and a progression model that revolves around impressive character upgrades. Did we mention this is one of the prettiest titles to grace Nintendo&#39;s new console? Then there&#39;s the fact that Zelda on Wii plays better than the GCN version due to remote-enhanced controls - gesture-based sword swipes deliver a welcomed level of immersion, as far as we&#39;re concerned; and aiming projectile weapons with the pointer is so much better that the old scheme feels dated and archaic. And the Wii incarnation of the game features an exclusive 16:9 widescreen mode, too. Twilight Princess is a masterful achievement, one of the best launch titles in the history of game consoles, and yet another demonstration of Nintendo&#39;s formidable development talent. Elebits earns a runner-up nod for its innovative use of the Wii controller and fun physics-based challenges.<br /><br /><strong>Runner-Up: &nbsp;</strong><br /><font color="#000000">Elebits</font> &quot; ]]></description>
            <author>monkeymaximus</author>
            <pubDate>Fri, 29 Dec 2006 09:06:56 +0100</pubDate>
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            <title>Saved Games Remake!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<div style="text-align: center"><img src="images/all/default.png" alt="New Saved Games Section!" title="New Saved Games Section!" width="144" height="80" /></div><br />Last nite I completely remade the saved games interface! Thanks to ILoveGames we also now have a TON of saved games to choose from.<br /><br />Take a look <a href="/?page=savedgames">here</a>&nbsp;and remember to tell me what you think.&nbsp;Hopefully this will be something that you can tell your friends about ;) . <br /><br />p.s - you xbox&#39;rs its coming soon :) ]]></description>
            <author>monkeymaximus</author>
            <pubDate>Wed, 27 Dec 2006 16:49:53 +0100</pubDate>
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            <title>Brew Network Launch!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p><strong><font size="4" color="#ff0000">Merry Christmas!</font> <br /></strong><br />As you can see we have:<br />1) Re-launched <a href="http://xboxbrew.com">xboxbrew.com</a><br />2) launched <a href="http://graphixbrew.com">graphixbrew.com</a><br />3) launched <a href="http://wiibrew.com">wiibrew.com<br /></a>4) launched <a href="http://ps3brew.com">ps3brew.com<br /></a><br />So you will see that we have missing images in many places (or the logos that are temp). If you are good at graphics help us <a href="forum/viewtopic.php?t=1">here</a>!<br /><br />Saved Games and the pack generator are almost ready to become a live feature on all sites. Please give us any feedback that you think will help us!</p>]]></description>
            <author>monkeymaximus</author>
            <pubDate>Mon, 25 Dec 2006 13:01:15 +0100</pubDate>
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            <title>Nintendo offers to replace old straps</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=270</link>
            <description><![CDATA[<div style="text-align: center"><img style="width: 450px; height: 78px" src="images/news/122206wiicontroller.gif" alt="wii controller strap" title="wii controller strap" width="450" height="78" /></div><p>Nintendo is offering to replace the original version of the wrist straps for the Wii Remote with a newer version. Because Wii consoles shipped starting in early December already utilized the newer version of the strap, you will need to determine which version of the strap you have before ordering a replacement. <strong>To view the difference between the original and the new version of the strap, please <a href="http://www.nintendo.com/consumer/straps.jsp" target="_blank">click here</a></strong>.</p>]]></description>
            <author>monkeymaximus</author>
            <pubDate>Fri, 22 Dec 2006 09:55:23 +0100</pubDate>
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